Regression Games
AI NativeWe are building the platform that makes AI agents in games practical and useful.
Est 2022|Valuation $19.2M|Raised $4.2M
MarketsTest Automation
Published Jul 14, 2026
| Aspect | Regression Games | GameDriver | AltUnity (Tester/Pro) |
|---|---|---|---|
| Starting Price | Not publicly listed (appears to be negotiated via sales) | Published per-node pricing with minimum node commitments and annual billing; tiered Starter and Growth plans | Pricing varies by product/channel; open-source components exist, but commercial offerings/pricing are not clearly surfaced in accessible sources |
| Best For | Unity studios seeking recording- and bot-sequence-based E2E gameplay tests | Teams needing cross-platform automation (Unity/Unreal) including mobile/XR/consoles with project-based licensing | Teams seeking object-based UI automation for Unity; supports multiple language bindings in some workflows |
| Key Strength | Simulates player behavior using recordings combined with scripted, computer vision/OCR, and exploratory bot approaches | Broad platform coverage and a published pricing structure; explicit cross-platform claims | Established approach to object-based UI automation for Unity; community resources and tutorials exist |
| Key Weakness | Limited publicly verifiable customer reviews; pricing transparency is limited; Unity-only focus may not suit multi-engine studios | Can be costly at scale (minimum node commitments, annual billing); still subject to E2E flakiness realities | Potential maintenance burden and breaking changes noted in community discussions; commercial pricing clarity varies |